Publications and Past projects
Publications by authors
The aim of WellWe/HyväMe project is to develop and evaluate a gamified application for pre-school aged children, their families and healthcare professionals at child health clinics. WellWe-application is concentrating on promoting family’s healthy nutrition, physical activity and resources needed to support their wellbeing in their daily life.
The aim of FUN project was to evaluate feasibility and effectiveness of active video games related to the promotion of physical activity and motor performance in children with cancer. More information: http://www.biomedcentral.com/1471-2431/14/94
The goal in the project is to assist health care personnel when they document care and to support the re-utilization possibilities of the recorded data through the methods of text mining. The focus of the project is on the patient records of intensive care and occupational health care.
Smart medication dispenser project
The purpose of the project is to develop new innovations in medication dispensing in order to allocate resources more efficiently in a holistic way, using smart technologies such as embedded and context-aware systems. The ultimate goal is to develop a medical dispenser system combining a tablet computer and a sensor-enhanced medication tray.
Patient instructions project
The project aims at improving the accessibility and quality of written patient instructions. There are guidelines for writing high-quality documents but common writing tools do not provide support this particular application. Current research focuses on using an ontology to model the purpose and content of patient instructions and developing machine-learning techniques to provide intelligent tools that aid authors to produce more consistent, fluent, and understandable documents.
Clinical language management for improvement of utilization and usability of patient journals
The project aims at improving the usability and utilization of the narrative text of patient journals. In the project we shall produce novel information on clinical documentation and forecast value of results criteria in health care (pain and wound as well as infection care and clinical decision-making) care through content analysis of narratives, language technology, as well as multicultural comparison.
Mobile and environment integrated dictation and communication application for health care, Mobster
The general purpose of the project is through a broad-based and multidisciplinary consortium to develop know-how for firms to produce reliable and user-friendly dictation and communication applications for physicians and primary care personnel
A gamified intervention to promote health of children (6-13 y) was developed during ERDF funded cross-border project (EmpowerKids 2016-2018). Intervention was found to be a feasible and potential method to promote the health among Finnish, Latvian and Estonian children. Find out more: http://www.empowerkids.eu/