Keynote
Conflict and Competition: War and Sports in the History of Digital Games
Henry Lowood is Harold C. Hohbach Curator, History of Science & Technology Collections and Film & Media Collections, at Stanford University. He is a lecturer in the Science, Technology, and Society Program and the Film and Media Studies Program at Stanford. Since 2000, he has led the How They Got Game Project in the Stanford Humanities Laboratory (SHL) and the Stanford Libraries, a research project focused on the history of computer games and simulations; between 2004 and 2008, he also served as codirector of the SHL. Among the many initiatives undertaken by the How They Got Game Project are the Machinima Archive and the Archiving Virtual Worlds collection, for both of which he is curator, hosted by the Internet Archive. He also led Stanford’s work on the Preserving Virtual Worlds project and the Game Citation Project. He has published widely in history of science and technology, library and archival studies, and digital game studies. Most recently, he co-edited Debugging Game History: A Critical Lexicon (2016), for MIT Press. With Guins, he also co-edits the book series, Game Histories, also for MIT Press.